Merge branch 'main' into auth

Brought in latest changes from main including:
- RSS feed implementation
- First letter edge case fixes
- Updated ranking formula

Resolved conflicts by:
- Combining .env.example variables from both branches
- Keeping auth version (3.0.0alpha)
- Preserving extended user schema from auth
- Keeping onMount umami approach and adding RSS feed link

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
This commit is contained in:
George Powell
2026-02-09 12:03:31 -05:00
15 changed files with 516 additions and 242 deletions

View File

@@ -28,6 +28,11 @@
return "bg-red-500 border-red-600";
}
function getFirstLetter(bookName: string): string {
const match = bookName.match(/[a-zA-Z]/);
return match ? match[0] : bookName[0];
}
function getBoxContent(
guess: Guess,
column: "book" | "firstLetter" | "testament" | "section",
@@ -44,16 +49,27 @@
(correctBook?.section === "Pauline Epistles" ||
correctBook?.section === "General Epistles") &&
correctBook.name[0] === "1";
const guessStartsWithNumber = guess.book.name[0] === "1";
const guessIsEpistlesWithNumber =
(guess.book.section === "Pauline Epistles" ||
guess.book.section === "General Epistles") &&
guess.book.name[0] === "1";
if (
correctIsEpistlesWithNumber &&
guessStartsWithNumber &&
guessIsEpistlesWithNumber &&
guess.firstLetterMatch
) {
return "Yes"; // Special wordplay case
const words = [
"Exactly",
"Right",
"Yes",
"Naturally",
"Of course",
"Sure",
];
return words[Math.floor(Math.random() * words.length)]; // Special wordplay case
}
return guess.book.name[0]; // Normal case: just show the first letter
return getFirstLetter(guess.book.name); // Normal case: show first letter, ignoring numbers
case "testament":
return (
guess.book.testament.charAt(0).toUpperCase() +

View File

@@ -1,241 +1,246 @@
<script lang="ts">
import { onMount } from "svelte";
import { onMount } from "svelte";
interface ImposterData {
verses: string[];
refs: string[];
imposterIndex: number;
}
interface ImposterData {
verses: string[];
refs: string[];
imposterIndex: number;
}
let data: ImposterData | null = null;
let clicked: boolean[] = [];
let gameOver = false;
let loading = true;
let error: string | null = null;
let data: ImposterData | null = null;
let clicked: boolean[] = [];
let gameOver = false;
let loading = true;
let error: string | null = null;
async function loadGame() {
try {
const res = await fetch("/api/imposter");
if (!res.ok) {
throw new Error(`HTTP ${res.status}: ${res.statusText}`);
}
data = (await res.json()) as ImposterData;
clicked = new Array(data.verses.length).fill(false);
gameOver = false;
} catch (e) {
error = e instanceof Error ? e.message : "Unknown error";
} finally {
loading = false;
}
}
async function loadGame() {
try {
const res = await fetch("/api/imposter");
if (!res.ok) {
throw new Error(`HTTP ${res.status}: ${res.statusText}`);
}
data = (await res.json()) as ImposterData;
clicked = new Array(data.verses.length).fill(false);
gameOver = false;
} catch (e) {
error = e instanceof Error ? e.message : "Unknown error";
} finally {
loading = false;
}
}
function handleClick(index: number) {
if (gameOver || !data || clicked[index]) return;
clicked[index] = true;
if (index !== data.imposterIndex) {
clicked[data.imposterIndex] = true;
}
gameOver = true;
}
function handleClick(index: number) {
if (gameOver || !data || clicked[index]) return;
clicked[index] = true;
if (index !== data.imposterIndex) {
clicked[data.imposterIndex] = true;
}
gameOver = true;
}
function newGame() {
loading = true;
error = null;
data = null;
loadGame();
}
function newGame() {
loading = true;
error = null;
data = null;
loadGame();
}
onMount(loadGame);
onMount(loadGame);
function formatVerse(verse: string): string {
let formatted = verse;
function formatVerse(verse: string): string {
let formatted = verse;
// Handle unbalanced opening/closing punctuation
const pairs: [string, string][] = [
["(", ")"],
["[", "]"],
["{", "}"],
['"', '"'],
["'", "'"],
["\u201C", "\u201D"], // \u201C
["\u2018", "\u2019"], // \u2018
];
for (const [open, close] of pairs) {
if (formatted.startsWith(open) && !formatted.includes(close)) {
formatted += "..." + close;
break;
}
}
for (const [open, close] of pairs) {
if (formatted.endsWith(close) && !formatted.includes(open)) {
formatted = open + "..." + formatted;
break;
}
}
// Handle unbalanced opening/closing punctuation
const pairs: [string, string][] = [
["(", ")"],
["[", "]"],
["{", "}"],
['"', '"'],
["'", "'"],
["\u201C", "\u201D"], // \u201C
["\u2018", "\u2019"], // \u2018
];
for (const [open, close] of pairs) {
if (formatted.startsWith(open) && !formatted.includes(close)) {
formatted += "..." + close;
break;
}
}
for (const [open, close] of pairs) {
if (formatted.endsWith(close) && !formatted.includes(open)) {
formatted = open + "..." + formatted;
break;
}
}
if (/^[a-z]/.test(formatted)) {
formatted = "..." + formatted;
}
formatted = formatted.replace(/[,:;-—]$/, "...");
return formatted;
}
if (/^[a-z]/.test(formatted)) {
formatted = "..." + formatted;
}
// Replace trailing punctuation with ellipsis
// Preserve closing quotes/brackets that may have been added
formatted = formatted.replace(
/[,:;-—]([)\]}\"\'\u201D\u2019]*)$/,
"...$1",
);
return formatted;
}
</script>
<div class="imposter-game">
{#if loading}
<p class="loading">Loading verses...</p>
{:else if error}
<div class="error">
<p>Error: {error}</p>
<button on:click={newGame}>Retry</button>
</div>
{:else if data}
<!-- <div class="instructions">
{#if loading}
<p class="loading">Loading verses...</p>
{:else if error}
<div class="error">
<p>Error: {error}</p>
<button on:click={newGame}>Retry</button>
</div>
{:else if data}
<!-- <div class="instructions">
<p>Click the verse that doesn't belong (from a different book).</p>
</div> -->
<div class="verses">
{#each data.verses as verse, i}
<div class="verse-item">
<button
class="verse-button"
class:clicked={clicked[i]}
class:correct={clicked[i] && i === data.imposterIndex}
class:wrong={clicked[i] && i !== data.imposterIndex}
on:click={() => handleClick(i)}
disabled={gameOver}
>
{formatVerse(verse)}
</button>
{#if gameOver}
<div class="ref">{data.refs[i]}</div>
{/if}
</div>
{/each}
</div>
{#if gameOver}
<div class="result">
<button on:click={newGame}>New Game</button>
</div>
{/if}
{/if}
<div class="verses">
{#each data.verses as verse, i}
<div class="verse-item">
<button
class="verse-button"
class:clicked={clicked[i]}
class:correct={clicked[i] && i === data.imposterIndex}
class:wrong={clicked[i] && i !== data.imposterIndex}
on:click={() => handleClick(i)}
disabled={gameOver}
>
{formatVerse(verse)}
</button>
{#if gameOver}
<div class="ref">{data.refs[i]}</div>
{/if}
</div>
{/each}
</div>
{#if gameOver}
<div class="result">
<button on:click={newGame}>New Game</button>
</div>
{/if}
{/if}
</div>
<style>
.imposter-game {
display: flex;
flex-direction: column;
align-items: center;
gap: 1.5rem;
padding: 2rem;
max-width: 900px;
margin: 0 auto;
}
.imposter-game {
display: flex;
flex-direction: column;
align-items: center;
gap: 1.5rem;
padding: 2rem;
max-width: 900px;
margin: 0 auto;
}
.loading,
.error {
text-align: center;
}
.loading,
.error {
text-align: center;
}
.instructions {
/*.instructions {
text-align: center;
font-style: italic;
color: #666;
}
}*/
.verses {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(350px, 1fr));
gap: 1.5rem;
width: 100%;
}
.verses {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(350px, 1fr));
gap: 1.5rem;
width: 100%;
}
.verse-item {
display: flex;
flex-direction: column;
gap: 0.5rem;
}
.verse-item {
display: flex;
flex-direction: column;
gap: 0.5rem;
}
.verse-button {
padding: 1.5rem;
font-size: 1.1rem;
line-height: 1.4;
border: 3px solid #ddd;
background: #fafafa;
cursor: pointer;
border-radius: 12px;
transition: all 0.3s ease;
min-height: 100px;
text-align: left;
white-space: pre-wrap;
word-wrap: break-word;
}
.verse-button {
padding: 1.5rem;
font-size: 1.1rem;
line-height: 1.4;
border: 3px solid #ddd;
background: #fafafa;
cursor: pointer;
border-radius: 12px;
transition: all 0.3s ease;
min-height: 100px;
text-align: left;
white-space: pre-wrap;
word-wrap: break-word;
}
.verse-button:hover:not(.clicked):not(:disabled) {
border-color: #007bff;
background: #f8f9ff;
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0, 123, 255, 0.15);
}
.verse-button:hover:not(.clicked):not(:disabled) {
border-color: #007bff;
background: #f8f9ff;
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0, 123, 255, 0.15);
}
.verse-button:disabled {
cursor: not-allowed;
opacity: 0.6;
}
.verse-button:disabled {
cursor: not-allowed;
opacity: 0.6;
}
.verse-button.clicked {
cursor: default;
}
.verse-button.clicked {
cursor: default;
}
.correct {
background: #d4edda !important;
border-color: #28a745 !important;
color: #155724;
box-shadow: 0 0 0 3px rgba(40, 167, 69, 0.3);
}
.correct {
background: #d4edda !important;
border-color: #28a745 !important;
color: #155724;
box-shadow: 0 0 0 3px rgba(40, 167, 69, 0.3);
}
.wrong {
background: #f8d7da !important;
border-color: #dc3545 !important;
color: #721c24;
box-shadow: 0 0 0 3px rgba(220, 53, 69, 0.3);
}
.wrong {
background: #f8d7da !important;
border-color: #dc3545 !important;
color: #721c24;
box-shadow: 0 0 0 3px rgba(220, 53, 69, 0.3);
}
.ref {
font-size: 0.9rem;
font-weight: 500;
text-align: center;
color: #555;
padding-top: 0.25rem;
}
.ref {
font-size: 0.9rem;
font-weight: 500;
text-align: center;
color: #555;
padding-top: 0.25rem;
}
.verse-button.correct ~ .ref {
color: #28a745;
font-weight: bold;
}
.verse-button.correct ~ .ref {
color: #28a745;
font-weight: bold;
}
.verse-button.wrong ~ .ref {
color: #dc3545;
}
.verse-button.wrong ~ .ref {
color: #dc3545;
}
.result {
display: flex;
justify-content: center;
}
.result {
display: flex;
justify-content: center;
}
.result button,
.error button {
padding: 0.75rem 2rem;
background: #007bff;
color: white;
border: none;
border-radius: 8px;
font-size: 1rem;
cursor: pointer;
transition: background 0.2s;
}
.result button,
.error button {
padding: 0.75rem 2rem;
background: #007bff;
color: white;
border: none;
border-radius: 8px;
font-size: 1rem;
cursor: pointer;
transition: background 0.2s;
}
.result button:hover,
.error button:hover {
background: #0056b3;
}
.result button:hover,
.error button:hover {
background: #0056b3;
}
</style>