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feat: Add Imposter game component and update project assets
This commit is contained in:
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src/lib/assets/Bluesky_Logo.svg
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src/lib/assets/Bluesky_Logo.svg
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<?xml version="1.0" encoding="UTF-8"?>
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<svg width="600" height="530" version="1.1" xmlns="http://www.w3.org/2000/svg">
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<path d="m135.72 44.03c66.496 49.921 138.02 151.14 164.28 205.46 26.262-54.316 97.782-155.54 164.28-205.46 47.98-36.021 125.72-63.892 125.72 24.795 0 17.712-10.155 148.79-16.111 170.07-20.703 73.984-96.144 92.854-163.25 81.433 117.3 19.964 147.14 86.092 82.697 152.22-122.39 125.59-175.91-31.511-189.63-71.766-2.514-7.3797-3.6904-10.832-3.7077-7.8964-0.0174-2.9357-1.1937 0.51669-3.7077 7.8964-13.714 40.255-67.233 197.36-189.63 71.766-64.444-66.128-34.605-132.26 82.697-152.22-67.108 11.421-142.55-7.4491-163.25-81.433-5.9562-21.282-16.111-152.36-16.111-170.07 0-88.687 77.742-60.816 125.72-24.795z" fill="#1185fe"/>
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</svg>
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After Width: | Height: | Size: 745 B |
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src/lib/components/Imposter.svelte
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src/lib/components/Imposter.svelte
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<script lang="ts">
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import { onMount } from "svelte";
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interface ImposterData {
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verses: string[];
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refs: string[];
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imposterIndex: number;
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}
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let data: ImposterData | null = null;
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let clicked: boolean[] = [];
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let gameOver = false;
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let loading = true;
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let error: string | null = null;
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async function loadGame() {
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try {
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const res = await fetch("/api/imposter");
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if (!res.ok) {
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throw new Error(`HTTP ${res.status}: ${res.statusText}`);
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}
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data = (await res.json()) as ImposterData;
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clicked = new Array(data.verses.length).fill(false);
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gameOver = false;
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} catch (e) {
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error = e instanceof Error ? e.message : "Unknown error";
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} finally {
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loading = false;
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}
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}
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function handleClick(index: number) {
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if (gameOver || !data || clicked[index]) return;
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clicked[index] = true;
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if (index !== data.imposterIndex) {
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clicked[data.imposterIndex] = true;
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}
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gameOver = true;
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}
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function newGame() {
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loading = true;
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error = null;
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data = null;
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loadGame();
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}
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onMount(loadGame);
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function formatVerse(verse: string): string {
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let formatted = verse;
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// Handle unbalanced opening/closing punctuation
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const pairs: [string, string][] = [
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["(", ")"],
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["[", "]"],
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["{", "}"],
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['"', '"'],
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["'", "'"],
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["\u201C", "\u201D"], // \u201C
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["\u2018", "\u2019"], // \u2018
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];
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for (const [open, close] of pairs) {
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if (formatted.startsWith(open) && !formatted.includes(close)) {
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formatted += "..." + close;
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break;
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}
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}
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for (const [open, close] of pairs) {
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if (formatted.endsWith(close) && !formatted.includes(open)) {
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formatted = open + "..." + formatted;
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break;
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}
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}
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if (/^[a-z]/.test(formatted)) {
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formatted = "..." + formatted;
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}
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formatted = formatted.replace(/[,:;-—]$/, "...");
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return formatted;
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}
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</script>
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<div class="imposter-game">
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{#if loading}
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<p class="loading">Loading verses...</p>
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{:else if error}
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<div class="error">
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<p>Error: {error}</p>
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<button on:click={newGame}>Retry</button>
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</div>
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{:else if data}
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<!-- <div class="instructions">
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<p>Click the verse that doesn't belong (from a different book).</p>
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</div> -->
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<div class="verses">
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{#each data.verses as verse, i}
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<div class="verse-item">
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<button
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class="verse-button"
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class:clicked={clicked[i]}
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class:correct={clicked[i] && i === data.imposterIndex}
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class:wrong={clicked[i] && i !== data.imposterIndex}
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on:click={() => handleClick(i)}
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disabled={gameOver}
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>
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{formatVerse(verse)}
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</button>
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{#if gameOver}
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<div class="ref">{data.refs[i]}</div>
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{/if}
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</div>
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{/each}
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</div>
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{#if gameOver}
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<div class="result">
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<button on:click={newGame}>New Game</button>
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</div>
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{/if}
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{/if}
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</div>
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<style>
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.imposter-game {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 1.5rem;
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padding: 2rem;
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max-width: 900px;
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margin: 0 auto;
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}
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.loading,
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.error {
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text-align: center;
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}
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.instructions {
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text-align: center;
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font-style: italic;
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color: #666;
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}
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.verses {
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(350px, 1fr));
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gap: 1.5rem;
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width: 100%;
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}
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.verse-item {
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display: flex;
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flex-direction: column;
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gap: 0.5rem;
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}
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.verse-button {
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padding: 1.5rem;
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font-size: 1.1rem;
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line-height: 1.4;
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border: 3px solid #ddd;
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background: #fafafa;
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cursor: pointer;
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border-radius: 12px;
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transition: all 0.3s ease;
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min-height: 100px;
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text-align: left;
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white-space: pre-wrap;
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word-wrap: break-word;
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}
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.verse-button:hover:not(.clicked):not(:disabled) {
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border-color: #007bff;
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background: #f8f9ff;
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transform: translateY(-2px);
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box-shadow: 0 4px 12px rgba(0, 123, 255, 0.15);
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}
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.verse-button:disabled {
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cursor: not-allowed;
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opacity: 0.6;
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}
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.verse-button.clicked {
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cursor: default;
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}
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.correct {
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background: #d4edda !important;
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border-color: #28a745 !important;
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color: #155724;
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box-shadow: 0 0 0 3px rgba(40, 167, 69, 0.3);
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}
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.wrong {
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background: #f8d7da !important;
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border-color: #dc3545 !important;
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color: #721c24;
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box-shadow: 0 0 0 3px rgba(220, 53, 69, 0.3);
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}
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.ref {
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font-size: 0.9rem;
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font-weight: 500;
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text-align: center;
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color: #555;
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padding-top: 0.25rem;
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}
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.verse-button.correct ~ .ref {
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color: #28a745;
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font-weight: bold;
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}
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.verse-button.wrong ~ .ref {
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color: #dc3545;
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}
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.result {
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display: flex;
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justify-content: center;
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}
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.result button,
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.error button {
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padding: 0.75rem 2rem;
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background: #007bff;
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color: white;
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border: none;
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border-radius: 8px;
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font-size: 1rem;
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cursor: pointer;
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transition: background 0.2s;
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}
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.result button:hover,
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.error button:hover {
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background: #0056b3;
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}
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</style>
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@@ -353,6 +353,54 @@ export function getRandomGreekVerses(count: number = 3): {
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return null;
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}
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/**
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* Get a random set of verses from a specific book
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* Returns `count` consecutive verses by default
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*/
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export function getRandomVersesFromBook(
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bookNumber: number,
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count: number = 1
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): {
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bookId: string;
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bookName: string;
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chapter: number;
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startVerse: number;
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endVerse: number;
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verses: string[];
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} | null {
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const book = getBookByNumber(bookNumber);
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if (!book) {
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return null;
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}
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// Try up to 10 times to find a valid passage
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for (let attempt = 0; attempt < 10; attempt++) {
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const chapterNumber = getRandomChapterNumber(bookNumber);
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const verseCount = getVerseCount(bookNumber, chapterNumber);
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// Skip chapters that don't have enough verses
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if (verseCount < count) {
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continue;
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}
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const startVerse = getRandomStartVerse(bookNumber, chapterNumber, count);
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const verses = extractVerses(bookNumber, chapterNumber, startVerse, count);
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if (verses.length === count) {
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return {
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bookId: book.id,
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bookName: book.name,
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chapter: chapterNumber,
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startVerse,
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endVerse: startVerse + count - 1,
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verses
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};
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}
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}
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return null;
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}
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/**
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* Format a reference string from verse data
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*/
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Reference in New Issue
Block a user