Refactor game logic into utility modules and add cross-device sync

Extracted game state management, share logic, and stats API calls into dedicated modules (game-persistence.svelte.ts, share.ts, stats-client.ts), and moved daily verse loading to client-side to fix timezone issues. Added a guesses column to daily_completions for cross-device state restoration for logged-in users, a new GET /api/stats endpoint, and a staging deploy script.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
George Powell
2026-02-18 13:25:40 -05:00
parent 2de4e9e2a7
commit e6081c28f1
17 changed files with 640 additions and 543 deletions

22
deploy-staging.sh Executable file
View File

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#!/bin/bash
set -e
cd "$(dirname "$0")"
echo "Pulling latest changes..."
git pull
echo "Installing dependencies..."
bun i
echo "Pushing database changes..."
bun run db:generate
bun run db:migrate
echo "Building..."
bun --bun run build
echo "Restarting service..."
sudo systemctl restart bibdle-test
echo "Done!"