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Refactor game logic into utility modules and add cross-device sync
Extracted game state management, share logic, and stats API calls into dedicated modules (game-persistence.svelte.ts, share.ts, stats-client.ts), and moved daily verse loading to client-side to fix timezone issues. Added a guesses column to daily_completions for cross-device state restoration for logged-in users, a new GET /api/stats endpoint, and a staging deploy script. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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deploy-staging.sh
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22
deploy-staging.sh
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#!/bin/bash
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set -e
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cd "$(dirname "$0")"
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echo "Pulling latest changes..."
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git pull
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echo "Installing dependencies..."
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bun i
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echo "Pushing database changes..."
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bun run db:generate
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bun run db:migrate
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echo "Building..."
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bun --bun run build
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echo "Restarting service..."
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sudo systemctl restart bibdle-test
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echo "Done!"
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