Refactor game logic into utility modules and add cross-device sync

Extracted game state management, share logic, and stats API calls into dedicated modules (game-persistence.svelte.ts, share.ts, stats-client.ts), and moved daily verse loading to client-side to fix timezone issues. Added a guesses column to daily_completions for cross-device state restoration for logged-in users, a new GET /api/stats endpoint, and a staging deploy script.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
George Powell
2026-02-18 13:25:40 -05:00
parent 2de4e9e2a7
commit e6081c28f1
17 changed files with 640 additions and 543 deletions

View File

@@ -37,13 +37,14 @@ export const dailyCompletions = sqliteTable('daily_completions', {
anonymousId: text('anonymous_id').notNull(),
date: text('date').notNull(),
guessCount: integer('guess_count').notNull(),
guesses: text('guesses'), // nullable; only stored for logged-in users
completedAt: integer('completed_at', { mode: 'timestamp' }).notNull(),
}, (table) => ({
anonymousIdDateIndex: index('anonymous_id_date_idx').on(table.anonymousId, table.date),
dateIndex: index('date_idx').on(table.date),
dateGuessIndex: index('date_guess_idx').on(table.date, table.guessCount),
}, (table) => [
index('anonymous_id_date_idx').on(table.anonymousId, table.date),
index('date_idx').on(table.date),
index('date_guess_idx').on(table.date, table.guessCount),
// Ensures schema matches the database migration and prevents duplicate submissions
uniqueAnonymousIdDate: unique('daily_completions_anonymous_id_date_unique').on(table.anonymousId, table.date),
}));
unique('daily_completions_anonymous_id_date_unique').on(table.anonymousId, table.date),
]);
export type DailyCompletion = typeof dailyCompletions.$inferSelect;