Refactor game logic into utility modules and add cross-device sync

Extracted game state management, share logic, and stats API calls into dedicated modules (game-persistence.svelte.ts, share.ts, stats-client.ts), and moved daily verse loading to client-side to fix timezone issues. Added a guesses column to daily_completions for cross-device state restoration for logged-in users, a new GET /api/stats endpoint, and a staging deploy script.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
George Powell
2026-02-18 13:25:40 -05:00
parent 2de4e9e2a7
commit e6081c28f1
17 changed files with 640 additions and 543 deletions

23
src/routes/+page.ts Normal file
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import type { PageLoad } from './$types';
// Disable SSR so the load function runs on the client with the correct local date
export const ssr = false;
export const load: PageLoad = async ({ fetch, data }) => {
const localDate = new Date().toLocaleDateString("en-CA");
const res = await fetch('/api/daily-verse', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ date: localDate }),
});
const result = await res.json();
return {
...data,
dailyVerse: result.dailyVerse,
correctBookId: result.correctBookId,
correctBook: result.correctBook,
};
};